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Wreckfest (Xbox One)
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Produktinformation
- Produkten har slutat tillverkas : Nej
- Språk : Engelska
- Manuell : Spanska
- Produktens mått : 13.5 x 2 x 17 cm; 48 Gram
- Utgivningsdatum : 27 Augusti 2019
- Undertexter: : Spanska
- ASIN : B07DHNMFP4
- Artikelnummer : 9120080072849
- Ursprungsland : Tyskland
- Rangordning för bästsäljare: #2,911 i TV-spel (Visa Topp 100 i TV-spel)
- #53 i Xbox One-spel
- Kundrecensioner:
Produktbeskrivning
Produktbeskrivning
Break the rules and take full-contact racing to the limit with wreck fest! Expect epic crashes, neck-to-neck fights over the finish line and brand-new ways for metal to bend - these are the once-in-a-lifetime moments that can only be achieved in wreck fest, with its true-to-life physics simulation crafted by legendary developer bugbear, who also brought you Flat Out 1 & 2! Burn rubber and shred metal in the ultimate driving playground! Wreck fest is jam-packed with upgrade and customization options. Whether you are preparing for your next Demolition derby with reinforced bumpers, roll cages, side protectors and much more, or setting your car up for a banger race with engine performance parts like air filters, camshafts, fuel systems, etc., wreck fest is shaping up to be the best combative motors port game out there.
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For the longest time, I've adored driving and racing games. I used to spend hours with the likes of Gran Turismo, WipEout, Project Gotham, Burnout, Flatout, NFS, you name it. Gradually unlocking cars, competing in harder and harder races - getting a feeling for the driving model.
One thing put my enthusiasm for the genre to rest, especially with recent games, and that was open worlds. I'm sick to the teeth of roaming around aimlessly in sandbox-style environments, having everything unlocked from the start and the necessity of having licenced vehicles. It feels like racing games are forgetting to be 'games'. I thought it was just me getting older (27) and growing out of such things...
Then I heard about Wreckfest.
I've not had such a blast playing a racing game since Party Crash mode in Burnout 3 Takedown, or reaching Zen level of Zone Mode in Wipeout HD. Let's get straight to the point - the physics and damage model in Wreckfest are downright spectacular. When 23 computer cars slam together, with shards of bodywork flying through the air and you're desperately trying to thread the needle through the chaos, it really gets the heart racing.
The garage of available vehicles consists of unlicenced tributes to some great machines from the '60s, '70s and '80s. There's a Volvo 245 Wagon, Saab 96, Chevvy Blazer, Mark III Supra, amongst numerous others. The customization is straightforward, and allows you to make your car individual without going overboard with countless meaningless options. Tuning options are pretty slim, but cover the basics.
The campaign mode presents a nice amount of variety. Standard banger races and demo derbies are interspersed with challenges with wacky vehicles, like limousines, American school busses, ride-on lawn mowers combine harvesters and 3-wheeler Reliant Supervans (like the one in Only Fools and Horses).
The cars handle very nicely, and there's plenty of difference in handling characteristics between the vehicles. The game doesn't feel too arcadey (best experienced with the driving assists, TCS and ABS switched off), but isn't 'simmy' to the extent of needing a wheel to play it properly - I'm looking at you, Dirt Rally 2.0! Sliding around on the dirt tracks feels highly satisfying, and most objects you can see cattered around the racetracks are destructible; even fragments of the concrete walls break off when you smash into them!
I do have a few gripes...
Local splitscreen multiplayer is absent, which is a real shame. This game is begging to be played with three friends, in deathmatch mode, or competitive manger racing. It really feels like a missed opportunity. I guess there's always Destruction Derby 64!
The graphics for the most-part are very nice. The cars look nice and details, and the environments are varied and pleasant to look at. The same cannot be said about the skybox textures, which look pretty workman-like and a bit grainy, especially at sunset. The cars deform in a pretty realistic way, it's kind of hilarious to see your once Mustang-shaped ride squished to the length of a Peugeot 205 and still driving!. It becomes clear here that the developer compromised realism in terms of how the mechanical parts of the car survive the impacts and destruction. It's not uncommon to see a wheel floating in space as the rest of the car breaks away around it.
All things considered, this game is an essential purchase for any racing game fan, especially if you enjoyed the old Flatout, Burnout or Destruction Derby games back in the day. You will not be disappointed.
From me it earns a well deserved 9/10


You get the choice to make custom races and a worthless career mode, which is of course, just a preset playlist of generic races, nothing you can't do in custom race mode. And to be able to set up custom races, you first have to play through the depressingly boring career mode to unlock everything. Why couldn't they just have everything unlocked in custom races already and just make the career its own unique thing that you'll also want to come back to again and again?

BUT - the worst thing is the time it takes to load the race. Far too long. Secondly you can purchase cars from the Market but you can't sell them. Last is that when there is a load of debris on the track some of it is floating in mid-air. None of these is a deal breaker but it's best to be aware. Otherwise it's excellent fun!